Below are excerpts from an article that appeared at Kung Fu Tea. The full post may be read here.
The Problem with Play
I have always found TED talks to be a mixed bag. Some are wonderful.
Others I find vaguely irritating. But the project itself, which seeks to
popularize some of the most important “big ideas,” is deeply
interesting. If nothing else, scrolling through a list of titles on the
video platform of your choice is a good way to see which concepts are
currently making their way into popular consciousness. That is important
as scholars are increasingly being judged by the sorts of “real world”
effects that their research generates.
If the “TED Index” has any validity, there is one idea whose time has
truly come. “Play” is back. After decades of being little more than a
term of abuse, a purposeless activity relegated to the realm of
childhood, play has recently become an important concept. While few
individuals, other than a handful of psychologists and evolutionary
biologists, thought about play a decade ago, today studies are being
conducted, grants are being written and (many) books published.
This material seems to have come to a general agreement on a few key
facts. Play is a very important aspect of human (indeed, all mammal)
learning and development. Individuals who are artificially deprived of
play tend to be less creative, flexible, resilient and have an increased
likelihood of psychological disorders. The rise of anxiety, depression
and suicide in the Western world, while typically blamed on cell phones
and Facebook, also corresponds with the increasing displacement of all
forms of play from the lives of tightly scheduled children and young
adults. It seems that the entire TED circuit speaks with a single voice
when they tell us that we are facing a crisis. As Weber’s iron cage of
modern rationality grinds on, play has become an endangered species.
The result is a society filled with less creative, less sociable, and
less psychologically resilient individuals, precisely at the moment when
we need those sorts of attributes the most.
Nor is this simply a matter of concern for parents and school
administrators. While most mammals retain some interest in play, humans
are practically unique (or at least right up there with dolphins and sea
otters) in that extended periods of play remain necessary for adults as
well. As one of the afore mentioned TED talks noted, the opposite of
play isn’t “work.” Its depression. And that quip brings us to the
heart of our problem. Play has a branding problem. Can the martial
arts help?
As with so much else, I blame the Puritans for all of this. The
advent of the protestant work ethic represented a fundamental break with
traditional modes of social organization across large portions of the
West. While there is much that we could say on the topic (indeed, entire
books and articles have been written on the subject), for the purposes
of the current post it is enough to note that frivolous activities came
under severe scrutiny in a society where an individual’s personal value
became increasingly conflated with their net worth. After all, the one
thing that no society can abide is an individual who fails to take its
values seriously. In short order “play” came to be regarded with
suspicion.
Nor has the increasing secularization of society done anything to
alleviate this problem. If anything, it has gotten far worse in recent
decades. School years are longer now than they were two generations
ago, and seemingly secondary subjects like music, art and recess have
all found themselves on the chopping block. The sorts of athletic
leagues that most children find themselves in today are so tightly
supervised and disciplined that they no longer meet even the most basic
definitions of play. Indeed, the need for constant resume building has
eliminated much of the unsupervised “downtime” in which childhood used
to occur in.
Martial Arts Practice as Play
This is the section of the essay where I typically introduce martial
arts practice as the unexpected solution to what ever issue kicked off
our discussion. Unfortunately, the relationship between the martial art
and play is complex and multilayered. On the one hand, these practices
have been haunted by the widely held perception that they are not
something that “serious” people do. Spending an hour a day training for
your half marathon is fine, even admirable. But spending that same
hour in a kung fu or kickboxing class can elicit sideways glances and
nervous laughter. Paul Bowman tries to unwrap what is going on here in
the opening chapters of his volume Mythologies of Martial Arts(2016).
His arguments are well worth reviewing. But in brief, the alien and
seemingly pre-modern nature of the Asian martial arts makes it difficult
to incorporate them into Western society’s dominant discourses.
The health benefits of jogging are obvious, as are the competitive
virtues of winning a 10K race. They require no explanation. Yet one
must always explain that kickboxing is a great workout, or that BJJ
“burns a lot of calories.” Martial artists are constantly, and with
only partial success, justifying the resources that they spend on their
training. Yet at the end of the day, for most members of society, this
will always be “just playing around.” Children may get some benefits
from martial arts training. But Master Ken remains a telling image of the overly serious adult student who never managed to grow up. Serious
martial arts training remains unavailable to many adults precisely
because it is perceived as a type of (delusional) “play.”
The irony is that many, maybe even most, martial arts class rooms are
devoid of actual play. Real play, true play, can be antithetical to
the goals of many martial arts schools. To understand why this is we
need to think a little more carefully about play itself. Unfortunately
there are lots of definitions floating around and they don’t all agree.
Still, I know play when I see it. For a short essay like this a compete
clinical definition probably isn’t necessary. Luckily there are a few
broadly held points of agreement that can guide our thinking.
To begin with, play is not the same thing as inaction or simply a
lack of seriousness. It is an independent process in its own right, with
both psychological and social aspects. There are many types of play.
Some are deeply imaginative and others are not, being primarily
observational or embodied. True play is an independently chosen activity
that happens in the absence of a directing authority. It is basically a
truism to say that no one can force you to play. Play is generally seen
as being purposeless. This does not mean that it has no impact on an
individual’s life. Rather, it happens for its own sake. To summarize,
fun activities are “play” only if they are self-controlled and
self-directed.
A psychologist or social scientist may look at what happens in the
average Taekwondo class and see a highly creative modern
ritual. Individuals dress in symbolic clothing and engage in rites of
reversal that upend mundane social values (such as don’t hit your
friends or choke your siblings). And yet many training environments go
out of their way to avoid an air of playfulness. In its place we find
the formality of ritual and the constant supervision (and correction) of
concerned teachers. Indeed, the parents of the children in the class
are likely to be found on folding chairs in the school’s lobby, closely
monitoring everyone’s progress. This is a type of performance staged for
social purposes rather than individual play. Much the same could be
said for most school sports.
One may have quite a bit of fun in such a structured martial arts
class (I know I always do). And there is no doubt that students learn
and derive all sorts of physical and social benefits from participating
in such classes. And yet all of this is basically the antithesis of
play. The general feeling seems to be that not only would play in a
martial environment be unproductive (how can one learn “good habits”
without constant correction and oversight?), but that it might also be
dangerous.
Just stop to think about the arsenal of weapons that line
the walls of the average kung fu school? Do you really want to turn the
students loose for long periods of unstructured play? Perhaps the
opposite of play is actually “liability insurance.”
Luckily my own Sifu didn’t seem to believe that last point. I can
confidentially say that unstructured play was critical to my development
as a Wing Chun student. Indeed, it was an important part of the
curriculum.
Standard classes, graded by level and each having a well-developed
curriculum, were held four nights a week at Wing Chun Hall in Salt Lake
City. Yet Jon Nielson, my Sifu, was aware that more was needed when
attempting to find your own place in the martial arts community. So
every Friday evening and Saturday morning his school would open for
three hours of unsupervised “practice time” for anyone who wanted to
come. Students of the Wing Chun Hall were expected to attend these “open
sessions” on a semi-regular basis (and there was never any cost for
doing so). Even individuals from other schools were welcome to come by
and train with the Wing Chun people if they so desired. The critical
thing, however, was that the one person who was rarely ever there was
Sifu. The sessions were instead monitored (but not run) by his junior
instructors who were under strict orders to help if asked. Otherwise
students were left to train how they saw fit. If someone wanted to
learn some basic dummy exercises, even though they were years away from
starting the dummy form, this was their time to do it.
Most people would come to an open session with some sort of goal in
mind. Maybe they wanted to work on a specific form. Perhaps they were
having trouble with ground-work, or one of the paired exercises that had
been introduced during the week. And it goes without saying that
everyone wanted to practice Chi Sao with the more senior students (or to
touch hands with visitors from different styles).
Yet three hours is a long time. One would inevitably be drawn into
all sorts of other drills, exercises and discussions that you had never
envisioned. The second and third hour of any sessions always seemed to
evolve organically. One might well come in to work on the dummy and end
up with a pole in your hands. I still have fond memories of one
Saturday spent making up a game so that new Siu Lim Tao students could
practice their footwork. While these open sessions tended to start out
as directed and focused, by about hour two things had become much more
fluid.
My sifu instituted these open sessions for a couple of reasons. To
begin with, everyone needs a night off. And we can all use more hours
of practice when it comes to the sorts of sensitivity drills that Wing
Chun so loves. These things are not like riding bike. Once certainly
will forget them, and you are never any better than however many hours
of practice you put in the month before.
Beyond that, my Sifu was also a keen student of pedagogy. He
carefully explained to me the importance of unstructured play, free of
judgement or overbearing correction, in learning any physical skill.
More specifically, he noted that this was where students would learn to
trust their bodies, bodies that were now defined through a new set of
skills. And it was those martially educated bodies that would make
judgements about the world. Understanding whether someone was a threat,
or whether a technique was working, was an embodied process. Teaching
and drilling this material during the more structured nightly classes
was not enough. It was also a matter of how that knowledge was
internalized, localized, modified and rearranged. Drawing on his
background in linguistics he noted that kung fu meant “hard/skillful
work” (and it certainly is), but in China the martial arts are often
associated with the verb “to play.” One “plays wushu,” or goes to “play
sticky hands.” Both modes of action, he suggested, exist in a
reciprocal relationship. Self-controlled and self-directed play is not
disposable or supplemental. Properly understood, it is a critical
aspect of the learning process.
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